Griefing, Sabotage & Deliberate Exclusion
Do not intentionally ruin community games, collaborative projects, watch parties, events, polls, support sessions, or creative activities by destroying work, leaking answers, blocking progress, or repeatedly acting against the activity’s stated purpose.
Do not manipulate teams, permissions, queues, or invitations to exclude a person for retaliatory or discriminatory reasons. Organisers may set legitimate capacity, skill, age, availability, or conduct requirements when stated honestly and applied consistently.
Competitive tactics permitted by a game are not automatically server griefing. Staff consider the event rules, participant expectations, repetition, target, and whether the behaviour continued after a clear direction.